A Brighter Thursday
Indie Game Project
"A Brighter Thursday" is the name of a passion project that I've been working on for two years. I plan to expand this into a future PC game.
The game tells the story of Sage, a 21-year old photography detective who works to solve the disappearances of her town and the sudden energy outages. She loves experimental darkroom and has a passion in collecting electronic waste around her town, Ivybrook.

Current Game Prototype
This was created using Unreal Engine. The playtest features a visual novel-inspired dialogue system that tells the narrative of the main protagonist, Sage, and the two rooms in her house: her bedroom, and her darkroom
Previous Game Prototype
Before the current version, I made a rougher, tutorial-like level where Sage explores a nearby forest in hopes of uncovering clues to the energy crisis. In this level, she discovers TVs scattered around along with several electronic and office equipment. Her objective is that she must collect CDs and insert them in these TVs in order to turn them on.
Close Up Videos
Current Game Model


Game Assets

Concept Art
I created several sketches and illustration of A Brighter Thursday's main protagonist, Sage. The main focus was to create a character with a unique hair silhouette and body language that matched her blunt, indifferent personality.

















